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Pokemon Sword And Shield Morpeko

Moving-picture show

Full Belly Mode Hangry Mode

Abilities: Hunger Switch
Hunger Switch: The Pokémon changes its form, alternating between its Full Belly Manner and Hangry Mode after the end of each turn.
Feel Growth Base of operations Happiness Try Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 2 Speed Point(s)
Morpeko can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *one *0.five *1 *1 *2 *one *2 *0.five *0 *two *ane *0.5 *1 *0.5 *0.5 *2
Wild Hold Particular Egg Groups
Evolutionary Chain

Morpeko

Alternate Forms
Morpeko changes its class when its ability Hunger Switch is activated

Locations

- In-Depth Details
Sword Route 7, Route 9, Lake of Outrage
Max Raid Battles: Behemothic's Mirror, Lake of Outrage, Motostoke Riverbank
Details
Shield Route 7, Road 9, Lake of Outrage
Max Raid Battles: Giant'south Mirror, Lake of Outrage, Motostoke Riverbank
Details
Isle of Armor Sword Challenge Beach
Max Raid Battles: Fields of Award, Wood of Focus, Challenge Beach, Honeycalm Sea
Details
Shield Challenge Beach
Max Raid Battles: Fields of Accolade, Woods of Focus, Claiming Beach, Honeycalm Sea
Details
Crown Tundra Sword Ballimere Lake,
Dynamax Adventures
Details
Shield Ballimere Lake,
Dynamax Adventures
Details
Trainer Locations Details
Flavor Text
Morpeko Sprite Sword Equally information technology eats the seeds stored up in its pocket-like pouches, this Pokémon is not simply satisfying its constant hunger. It'south also generating electricity.
Shield It carries electrically roasted seeds with it as if they're precious treasures. No matter how much it eats, it always gets hungry again in short order.
Morpeko Sprite Sword Intense hunger drives it to extremes of violence, and the electricity in its cheek sacs has converted into a Dark-blazon energy.
Shield Hunger hormones touch on its temperament. Until its hunger is appeased, information technology gets up to all fashion of evil deeds.

Standard Level Upward

Level Attack Proper noun Type Cat. Att. Acc. PP Effect %
Thunder Shock Thunder Shock - Electric-type Thunder Shock: Special Move 40 100 30 10
A jolt of electricity crashes downwards on the target to inflict impairment. This may likewise exit the target with paralysis.
Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 xxx --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
v Leer Leer - Normal-type Leer: Other Move -- 100 xxx 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
x Power Trip Power Trip - Dark-type Power Trip: Physical Move twenty 100 10 --
The user boasts its force and attacks the target. The more the user's stats are raised, the greater the move'southward power.
xv Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
The user lunges at the target at a speed that makes it nigh invisible. This move e'er goes first.
20 Flatter Flatter - Dark-type Flatter: Other Move -- 100 15 --
Flattery is used to confuse the target. However, this as well raises the target's Sp. Atk stat.
25 Seize with teeth Bite - Dark-type Bite: Physical Move lx 100 25 30
The target is bitten with viciously sharp fangs. This may as well make the target flinch.
thirty Spark Spark - Electric-type Spark: Physical Move 65 100 twenty 30
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
35 Torment Torment - Dark-type Torment: Other Move -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
40 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to movement faster. This sharply raises the Speed stat.
45 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 30 --
The user forcefully shoots seeds at the target ii to five times in a row.
fifty Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches upward the target with sharp fangs. This may also lower the target's Defense stat.
55 Aura Wheel Aura Wheel - Electric-type Aura Wheel: Physical Move 110 100 10 100
Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move'southward blazon changes depending on the user'south grade.
sixty Thrash Thrash - Normal-type Thrash: Physical Move 120 100 ten --
The user rampages and attacks for ii to three turns. The user then becomes dislocated.

Technical Automobile Attacks

TM # Attack Name Blazon True cat. Att. Acc. PP Effect %
TM05 Thunder Dial Thunder Punch - Electric-type Thunder Punch: Physical Move 75 100 15 x
The target is punched with an electrified fist. This may likewise leave the target with paralysis.
TM14 Thunder Moving ridge Thunder Wave - Electric-type Thunder Wave: Other Move -- xc xx --
The user launches a weak jolt of electricity that paralyzes the target.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to slumber for two turns. This fully restores the user's HP and heals whatsoever status atmospheric condition.
TM23 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target'southward held item simultaneously. The user can't steal anything if information technology already holds an item.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 xv 30
This attack can be used only if the user is asleep. The harsh racket may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM26 Scary Confront Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 xv --
If it is the opposite gender of the user, the target becomes infatuated and less likely to set on.
TM39 Facade Facade - Normal-type Facade: Physical Move seventy 100 20 --
This attack movement doubles its power if the user is poisoned, burned, or paralyzed.
TM40 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This assault never misses.
TM42 Revenge Revenge - Fighting-type Revenge: Physical Move 60 100 10 --
This set on move'south power is doubled if the user has been hurt by the opponent in the same turn.
TM43 Brick Suspension Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It can likewise suspension barriers, such as Light Screen and Reflect.
TM47 Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- 100 20 --
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
TM50 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 30 --
The user forcefully shoots seeds at the target 2 to five times in a row.
TM57 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores ability, and so attacks. If the user moves after the target, this attack'south power will be doubled.
TM58 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
If the target has already taken some damage in the same turn, this assault's power is doubled.
TM59 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM66 Thunder Fang Thunder Fang - Electric-type Thunder Fang: Physical Move 65 95 15 x
The user bites with electrified fangs. This may also make the target blanch or leave it with paralysis.
TM67 Water ice Fang Ice Fang - Ice-type Ice Fang: Physical Move 65 95 15 ten
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
TM68 Fire Fang Fire Fang - Fire-type Fire Fang: Physical Move 65 95 15 x
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
TM76 Round Round - Normal-type Round: Special Move 60 100 fifteen --
The user attacks the target with a song. Others can join in the Round to increase the power of the assail.
TM80 Volt Switch Volt Switch - Electric-type Volt Switch: Special Move 70 100 twenty --
Afterward making its attack, the user rushes dorsum to switch places with a party Pokémon in waiting.
TM82 Electroweb Electroweb - Electric-type Electroweb: Special Move 55 95 15 100
The user attacks and captures opposing Pokémon using an electric internet. This lowers their Speed stats.
TM85 Snarl Snarl - Dark-type Snarl: Special Move 55 95 15 100
The user yells as if information technology's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
TM90 Electric Terrain Electric Terrain - Electric-type Electric Terrain: Other Move -- 101 10 --
The user electrifies the basis for v turns, powering up Electric-type moves. Pokémon on the basis no longer fall asleep.
TM98 Stomping Tantrum Stomping Tantrum - Ground-type Stomping Tantrum: Physical Move 75 100 10 --
Driven by frustration, the user attacks the target. If the user'due south previous motion has failed, the power of this move doubles.

Technical Record Attacks

TR # Attack Name Type Cat. Att. Acc. PP Upshot %
TR08 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move xc 100 15 x
A strong electric boom crashes downward on the target. This may as well leave the target with paralysis.
TR09 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TR12 Agility Agility - Psychic-type Agility: Other Move -- 101 thirty --
The user relaxes and lightens its trunk to motility faster. This sharply raises the Speed stat.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR24 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user so becomes confused.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any assault with at least 1 HP. Its chance of declining rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While information technology is asleep, the user randomly uses one of the moves it knows.
TR32 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches upward the target with precipitous fangs. This may also lower the target's Defense stat.
TR35 Uproar Uproar - Normal-type Uproar: Special Move xc 100 10 --
The user attacks in an uproar for 3 turns. During that time, no Pokémon can fall asleep.
TR37 Taunt Taunt - Dark-type Taunt: Other Move -- 100 xx --
The target is taunted into a rage that allows it to utilize only attack moves for iii turns.
TR58 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
The user releases a horrible aura imbued with nighttime thoughts. This may also make the target flinch.
TR59 Seed Flop Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 fifteen --
The user slams a barrage of difficult-shelled seeds downwardly on the target from higher up.
TR68 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- 101 20 --
The user stimulates its encephalon by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
TR80 Electro Ball Electro Ball - Electric-type Electro Ball: Special Move ?? 100 10 --
The user hurls an electric orb at the target. The faster the user is than the target, the greater the motion's power.
TR81 Foul Play Foul Play - Dark-type Foul Play: Physical Move 95 100 15 --
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
TR86 Wild Charge Wild Charge - Electric-type Wild Charge: Physical Move xc 100 15 --
The user shrouds itself in electricity and smashes into its target. This also damages the user a piffling.
TR97 Psychic Fangs Psychic Fangs - Psychic-type Psychic Fangs: Physical Move 85 100 10 --
The user bites the target with its psychic capabilities. This can as well destroy Light Screen and Reflect.

Egg Moves

(Details)
Attack Proper noun Type True cat. Att. Acc. PP Effect %
Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 -- Details
The user enrages and confuses the target. However, this likewise sharply raises the target's Attack stat.
Super Fang Super Fang - Normal-type Super Fang: Physical Move ?? ninety 10 -- Details
The user chomps hard on the target with its precipitous front end fangs. This cuts the target'south HP in half.
Charge Charge - Electric-type Charge: Other Move -- 101 20 -- Details
The user boosts the power of the Electric movement information technology uses on the next turn. This also raises the user'due south Sp. Def stat.
Tickle Tickle - Normal-type Tickle: Other Move -- 100 20 -- Details
The user tickles the target into laughing, reducing its Assail and Defense stats.
Rapid Spin Rapid Spin - Normal-type Rapid Spin: Physical Move fifty 100 40 100 Details
A spin assail that can likewise eliminate such moves as Demark, Wrap, and Leech Seed. This as well raises the user's Speed stat.
Quash Quash - Dark-type Quash: Other Move -- 100 xv -- Details
The user suppresses the target and makes its move go final.
Parting Shot Parting Shot - Dark-type Parting Shot: Other Move -- 100 20 100 Details
With a parting threat, the user lowers the target'due south Assail and Sp. Atk stats. Then it switches with a party Pokémon.
Fake Out Fake Out - Normal-type Fake Out: Physical Move 40 100 10 100 Details
This assault hits first and makes the target flinch. Information technology only works the first plough each time the user enters battle.

Isle of Armor Motility Tutor Attacks

Attack Name Blazon Cat. Att. Acc. PP Event %
Rise Voltage Rising Voltage - Electric-type Rising Voltage: Special Move lxx 100 twenty --
The user attacks with electric voltage rising from the ground. This move'southward power doubles when the target is on Electric Terrain.
Lash Out Lash Out - Dark-type Lash Out: Physical Move 75 100 5 --
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this plow, the power of this movement is doubled.

Usable Max Moves

Attack Name Blazon True cat. Max Att. Acc. PP Effect %
Max Flare Max Flare - Fire-type Physical Move 120 101 10 --
This is a Fire-blazon attack Dynamax Pokémon use. The user intensifies the sun for v turns.
Max Lightning Max Lightning - Electric-type Physical Move Special Move 140(Phy)/140(Spe) 101 x --
This is an Electric-type set on Dynamax Pokémon apply. The user turns the ground into Electric Terrain for five turns.
Max Strike Max Strike - Normal-type Physical Move Special Move 140(Phy)/130(Spe) 101 ten --
This is a Normal-type assault Dynamax Pokémon use. This lowers the target'south Speed stat.
Max Knuckle Max Knuckle - Fighting-type Physical Move xc 101 10 --
This is a Fighting-type assail Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Max Hailstorm Max Hailstorm - Ice-type Physical Move 120 101 10 --
This is an Ice-blazon assail Dynamax Pokémon use. The user summons a hailstorm lasting five turns.
Max Wyrmwind Max Wyrmwind - Dragon-type Physical Move 140 101 10 --
This is a Dragon-type assault Dynamax Pokémon use. This lowers the target's Attack stat.
Max Mindstorm Max Mindstorm - Psychic-type Physical Move 130 101 10 --
This is a Psychic-blazon attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Convulse Max Quake - Ground-type Physical Move 130 101 x --
This is a Ground-type attack Dynamax Pokémon utilise. This raises ally Pokémon'due south Sp. Def stats.
Max Darkness Max Darkness - Dark-type Physical Move Special Move 130(Phy)/130(Spe) 101 10 --
This is a Dark-type assault Dynamax Pokémon utilise. This lowers the target's Sp. Def stat.
Max Overgrowth Max Overgrowth - Grass-type Physical Move 130 101 10 --
This is a Grass-blazon set on Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Max Guard Max Guard - Normal-type 101 10 --
This move enables the user to protect itself from all attacks. Its hazard of failing rises if it is used in succession.

Stats

HP Set on Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 436 58 95 58 seventy 58 97
Max Stats
Hindering Nature
Lv. 50 118 - 165 90 - 132 56 - 99 67 - 109 56 - 99 91 - 134
Lv. 100 226 - 320 175 - 260 108 - 193 130 - 215 108 - 193 179 - 263
Max Stats
Neutral Nature
Lv. 50 118 - 165 100 - 147 63 - 110 75 - 122 63 - 110 102 - 149
Lv. 100 226 - 320 195 - 289 121 - 215 145 - 239 121 - 215 199 - 293
Max Stats
Beneficial Nature
Lv. fifty 118 - 165 110 - 161 69 - 121 82 - 134 69 - 121 112 - 163
Lv. 100 226 - 320 214 - 317 133 - 236 159 - 262 133 - 236 218 - 322

Pokemon Sword And Shield Morpeko,

Source: https://www.serebii.net/pokedex-swsh/morpeko

Posted by: riddicksomillow.blogspot.com

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